Zombieland
In this project, we will build a game involving zombies. Each zombie will be represented by two blocks on a square arena. They will be able to move around the arena. Each zombie will be controlled using an instance (object) of a class. Player will need to walk between zombies and avoid bites.
Classes and objects Classes and objects are related to Object Oriented Programming and provide a good way to neatly structure code around common behaviours.